Tuesday 11 October 2011

Market Research - What do Kids Want?


A little more grounding research..
Found this interesting interview on ABC….

A window into our technological future: what do kids want?

It’s an interview with Steve Mushkin, whose company (Latitude Insights) has been conducting research with children aged 12 and under in the US & Australia as to what they would want from the future of computing / devices…
Some of the most interesting findings are outlined in the interview; with the standouts being that kids imagined a much more physical world of computing – for example “being able to reach into the computer and touch objects” and others asking for “the computer to read their mind”….
Another really pertinent finding for me was a lot of kids anthropomorphise their computing experience – giving personality to both their devices and the internet.  They want to be able to “speak to and have friends with” their devices and software… This makes perfect sense to me as our devices integrate closer with our lifestyle, and the push for ubiquity increases.  It is the interactions with our devices that make them personal and indispensable.
This communication with devices interestingly extends to a number of kids expressing a desire to learn the language of computing, to learn to program environments and experiences (i.e games)… The possibilities afforded by the new open source robotics platforms (such as Lego Mindstorm & Vex) are beginning to bridge this gap between the virtual and physical; and providing a new arena for expression for the designers, inventors and end-users of tomorrow….


Further readings:
&c.

Monday 10 October 2011

"Simpsons Did It"...

Rob sent me a great link just then....

Tokyo Institute of Technology Simple Personal Assistive Robot Follows You, Carrys Stuff For You

So it's been done, for sure.
But at leasr it shows theres *some* interest in the device, and possibly a market for it too (not that that is the direction intended for this project)....

Love the string guidance solution, it's so simple and neat - and such a familiar interaction (albeit not an entirely desirable one)...

Props to the Tokyo Institute of Technology..

More Grounding Research, a re-appraisal...

So after intense discussion with Andy, i realise i need to backpedal and learn the process of design also, not just the concept.

One of the key aspects i avoided was the wider audience grounding research - to really understand the audience and their desires, needs and considerations...

I started a survey to understand the community reaction to the idea, and to try and extend / repurpose / reanimate the device into something more universally useful and interesting... please, if there is any one out there that has the time it's a quickie... ten questions in ten minutes ;)

>> take the survey here <<


cheers!
&c